| Class | Topic | Description / Activities |
| 11 | Sequencing in Games | Order of actions in gameplay |
| 12 | Looping in Games | Continuous movement using repeat/forever |
| 13 | Conditions in Games | If touching, if key pressed logic |
| 14 | Sensing Blocks | Touching color, sprite, mouse, edge |
| 15 | Project: Collecting Game | Collect items to increase score |
